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Product designer · UX/UI

Interfaces designed the way people actually think.

Software psychology and user experience, combined. I have built software since I was sixteen and read psychology after it, so attention, memory and cognitive load are things I reason about rather than guess at, and then build, in the same tools, on the same timeline.

My main principles

  • Psychology first, design later
  • Empathy before execution
  • Do not reinvent the wheel
  • Grey prototype before any colour
  • “Less is more” ~ Dieter Rams
The reasoning behind these

Selected work

Also built
DriveVaultDigital garage and logbook for cars and bikes: factory specifications, modifications, custom service intervals and every euro spent, plus a resale passport that evidences how well a vehicle was looked after.
term1nateCross-platform desktop utility that lists every process holding a network port and kills it in one click. Built because the alternative was memorising lsof flags.